Daniel Mauricio Porras Bulla

Daniel Mauricio Porras Bulla

Graphic Design

LCI Bogotá

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Interest

Animation & VFX, Design Arts, Education, Graphic Design, Information Technology

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Navvigame Avvio - Advergame - Visual Gloow HTML5

by Daniel Mauricio Porras Bulla
Graphic Design
LCI Bogotá
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The Presidentials - Videogame - Bopin Games Android

by Daniel Mauricio Porras Bulla
Graphic Design
LCI Bogotá
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Musmuki - Videogame - Bopin Games

by Daniel Mauricio Porras Bulla
Graphic Design
LCI Bogotá
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Brotherhood of Shadows PC/MAC Videogame

by Daniel Mauricio Porras Bulla
Graphic Design
LCI Bogotá

Skills

Graphic design, videogame development, 3d modeling, animation, texturing and rigging, music composition, FX, Unity3D, C#, Unity script, JS, PHP, CSS, html, html5, AS2, AS3, Adobe Suite, drawing, photography, concept art, art direction, animation 2D, Pipelines, teaching.

Experiences

-Tutor in Actionscript 3.0, html, html5, css, js and php, animation and 3D for 1 year in LaSalle College. International (LCI) (January 2013 to December 2013).

-Web developer and media programming at Criteria (LCI partner Agency) (September 2013 to March 2014).

-Freelance videogame developer in Visual Gloow Agency (I developed an advergame with Html5 for Claro and Avio Mobile).(November 2014 to December 2014).

-Freelance AppDeveloper in Visual Gloow (September 2015 - November 2015)

-Videogame developer with Unity 3D in Bopin Games (August 2014 to August 2015) - I worked in two games for Android and IOS, one is a 2.5D platformer and the other a 3D “maze runner”:


°C# and Unityscript programming, self mobile shaders programming, use of third party tools.

°2D Sprite Animation (Frame by Frame and interpolation using Spine tecnology).

°3D Modeling, rigging, texturing and Animation (Autodesk Maya & Mudbox).

°Graphic design (UI and help other team members creating assets with Photoshop).

°Level design and composition using Ilustration references from team members.

°Lighting director, materials and ambience with Unity3D (lights, shaders, particles and effects).

°Creation of descriptive guides for all the team members about assets creation.

°Music composition, FX and voices.

|Softwares: Unity3D, Maya 3D, Photoshop, Spine, Audacity, Synthfont, sf2, vst, midi.

|Programming languages: C# y UnityScript.

|Abilities: Programming, graphic design, photography, music composition, interpretation and voices, 2d and 3d animation.

-I´m trying to create myself indepent videogame developer company called 4Pillows Interactive ( before MetroxEvolution Studios - 2011), by now it´s a start up. I basically do all the work, right now I have 2 important projects Brotherhood of Shadows and Anthem of Roses (under-development), but I have more ideas and prototypes stored here, I´ve been working at 4pillows Interactive for 6 years.

Education

-Technologist in Graphic design, animation, media development and web sites (LaSalle College International - LCI Bogotá Colombia) and certificate in computer graphics, animation and web design(LaSalle College Montreal Canadá) - 2015

-Certificate of Completion in Rigging and Character Creation (27 Hours - Level 1), Certificate of Completion in Character, fur and cloth (27 hours - level 2), Certificate of Achivement in Character Animation (54 hours - level 3) - 2014 Certificated by Autodesk and Naska Digital.

-Certificate of Achivement in Concepts in Game development (Swinburne University of Technology) - 2014.

-Certificate of Achievement in Concepts in Third person videogame design with Unity3D (Sena) - 2014

-Global JumpCamp Certificate 2015: Videogame programming in Unity3D with c#, Videogame Graphic design, narrative and serious games, Egames (Universidad de los Andes, MinTic, Colciencias, Vive Digital) - 2015

-Estructuración de flujos de trabajo (Workflows and Pipelines) - Naska Digital 2015

Musician, singer and Composer (self-made)