Compétences
3D Modeling (props, environments, characters)
Rigging and Weight Painting
Texturing
Basic 3D Animation
Motion Capture (Capturing, Cleaning, Solving, Retargeting)
Character Design and Concept Art
Video Editing
Graphic Design
Creative Writing
Expériences
Worked with motion capture for several movie and game productions
Worked freelance as a 3D modeler for small independent projects
Experience integrating assets to Unity/Unreal
Experience creating character designs for games, comics and short animations
Small 2D Animation experience with flash
Familiarity with coding languages (c++, java, python)
Formation
Digital Animation and Interactive Technologies Engineering
Universidad del Valle de Mexico (2007-2010)
Design and Visual Communication
Universidad Nacional Autonoma de Mexico (2010-2011)
3D Modeling for Animation and Games
Art Institute of Vancouver (now LaSalle College) (2011-2013)