Team

The Pontiff Glykon, 3d character

Me and Albert Garcìa created Glykon as a new character for "Kalleh's revenge" world. We started by creating 2d concepts and subsequently modeled it in 3d using Maya, Zbrush and Substance Painter. We splitted the work roughly in half with me handling the organical parts of the character and Albert the hard-surface ones, we then collaborated on the texturing part and Albert handled the rendering and editing of the video. I only included pictures of the parts that were mostly made by me and final renders. To see the whole process, including my mate's work, take a look at the presentation below.

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Animation & VFX/LCI Barcelona/4uophob6xnbciuo4lbtv1thc4qzzsbsd
Animation & VFX/LCI Barcelona/vwmloprkobd0h8wuuuhdba4ghf6uucjn
Animation & VFX/LCI Barcelona/5syq9e976fbdg2kg5g2dp6354kf78kfx
Animation & VFX/LCI Barcelona/nolo6myr9c97tahhowp0jv0bghj5w8a0
Animation & VFX/LCI Barcelona/koagcpcgmt36g1vj41ohtv5l2ub1ht0g
Animation & VFX/LCI Barcelona/33ms72m4zzockpa6gqh0f9fx9k1sg42f
Animation & VFX/LCI Barcelona/09w5d8wg3me1fxpon7wxrd15e9d4itdc
Animation & VFX/LCI Barcelona/ixys1ioxqrjcmyo0me45h1q1etvnbcmb
Animation & VFX/LCI Barcelona/llejyybde0ucvn0ne98xdygbrx7a7ctg
Animation & VFX/LCI Barcelona/hiy1fuahr0i23hprrpw9e98adrb54i5q