A mobile game that I had created from the ground up with Unity3D. I self published the game onto the Play Store and the Apple App Store. This game show my skills of building a complete game from start to finish. The game is a side scrolling BMX action game where you are challenged to complete trick combinations to progress through the levels. It comes equipped with a bike customization feature to allow the user to paint parts of the BMX. During the production of the project I trained a non-game developer friend on how to design and block out levels for the game within Unity Engine over the course of a few weeks to accelerate the completion of the game. *The lifespan of the production was 2 months.
* Nicholas Myrun
- blocking out levels in Unity3D