Video Game Programming Portfolio

(1) Vesper: VR bat-flight simulator. (2) Neural network demo: Anticipation of next player attack. (3) Biome #399: Creature AI using Utility-based decision making system. (4) River Raid: Atari game remake in C and console. (5) Gauntlet: Orthographic dungeon crawler in C++ / OpenGL

Stephan Botha - Video Game Programming


September 2017

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