Sapphire Jackson

Sapphire Jackson

Animación y VFX

LaSalle College Vancouver

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Intereses

Animación y VFX, Arte y Diseño, Diseño de Interiores y Arquitectura, Diseño de Moda, Diseño Gráfico, Maquillaje Artístico y Profesional, Planificación de Eventos

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The Undead

de Sapphire Jackson
Animación y VFX
LaSalle College Vancouver

Competencias

- (2 yrs.) Game Engines: Unity, Unreal Engine
- (1/2 yrs.) Scripting: C#, C++, Blueprinting
- (10 yrs.) Microsoft Office: Word, PowerPoint, Excel
- (3 yrs.) Other: Photoshop, Illustrator, Maya,
- (10 yrs.) Mac
- Communication
- Team Work

Experiencia

Lead Level Designer
SOLO PROJECT – UNREAL ENGINE 4
• Designed and created a third-person action-adventure single player game.
• Created on making a “semi” open-world game, focused on a high-quality level
• Documented and designed an entire game design doc for a clearer design approach.
• Built and iterated on the level design including; 13 grey blocking, 3 level layout, enemy placement, civilian’s placements, 1000+ asset placement, lighting, multiple objectives events, the final boss.
• Researched history of the time period, and came up with a narrative backstory for the level’s story.

Formación

JUNE 2018
GAME ART AND DESIGN DIPLOMA, ART INSTITUTE OF VANCOUVER (LASALLE)
Graduated from an intensive 2-year program that focused on level design, game design, and scripting.

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