Morbid is a 3D 3rd Person Puzzle Adventure Game where the player plays as Jeff, a successful architect who has just come home from a business trip to find that his mansion has been overtaken by a cult and his infant son has gone missing. The game fully built with Unreal Engine 4. I was the sole artist that in charge of the game's character concept and 3D model, also some other 3D unique content in the game as well. Among my studies, I have the oppotunity to work with the most awesome students of the game design program and is been a great journey to contribute to their vision of entertainment. I came foward as a volunteer artist and now I'm so glad to meet and form wonderful connections with the students and the teachers of the game program.