Neil Sun

Neil Sun

Diseño de Videojuegos
LaSalle College Vancouver

3D Graphics Engine

This is my 3D graphics engine that was built in C++ and Direct3D 11. The engine includes 3D rendering techniques such as mesh rendering, lighting, texturing and post-processing. I have also implemented an animation system which supports importing 3D assets using a third party library to extract skeleton and keyframe data for character animation playback.