LUMINA

LUMINA is a VR experience developed by a group of students partnering with LiminalVR. I was responsible to design the level and to create ambience to support an awe experience. Also, I had responsibilities to maintain optimization such as, draw calls, texture, and lighting.

Lanterns released to

The Lanterns

Lanterns released to the night sky

A Lantern explodes w

Lantern explosion

A Lantern explodes when it triggered with VR controller

Lanterns explode to

Rainbow explosion

Lanterns explode to different color of fireworks.

LUMINA VR Experience

Playtest demo on Oculus Go

Lanterns released to
A Lantern explodes w
Lanterns explode to

Autres crédits

Team LAMP:

Yianni Ntokolas
Ben Gilbert
Claire Jensen
Roland Lilakarsa