Yuhan Ma

Yuhan Ma

Design de jeux video
LaSalle College Vancouver

Demo reel 2021

Combination of 3 different engine experiences.

Unity, Constrcut2, Unreal (part1)

Unity. Wave spawning system utilizing navigation and waypoints. With defensive turret buildings to defeat enemies. Tower defense type of gameplay. Construct2. I’ve used Construct2 to make HTML games with mobile support. Simple game loop and control cater to casual audience. Unreal - Pumpkin Adventure. Collect all the pumpkins. Each pumpkin has an unique shader that impacts the visual of the game. Utilizing day night cycles that also change the visual of the game.