Haoru Zhang

Haoru Zhang

Game Design

LaSalle College Vancouver

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Interest

Film & Audio, Game Design, Graphic Design

Game Design/LaSalle College Vancouver/Thumbnail-Cave Jumpe.PNG

CaveJumper

by Haoru Zhang
Game Design
LaSalle College Vancouver
Game Design/LaSalle College Vancouver/Thumbnail-Dog_V1.PNG

Dog-Knight Adventure

by Haoru Zhang
Game Design
LaSalle College Vancouver
Game Design/LaSalle College Vancouver/Thumbnail-蜂蜜浏览器_蜂蜜浏览器_Cover.png

DemoReel

by Haoru Zhang
Game Design
LaSalle College Vancouver

Skills

C#, C++, Unity Engine, Unreal Engine, WPF/XAML.

Experiences

Cave Jumper – App Store game (May 2020 –August 2020)
Game designed and programed by Lua. First time to experience how to publish a game in famous platform.
• Responsible for level design
• Responsible for UI design
• publish product on IOS plant form

Shaman - Student Production Team (Jan 2021 - June 2021)
Students made an action game using Unreal Engine 4 in an 8 people team.
• Responsible for developing maps and puzzles
• Implemented a destructible wall system in the game.

Bomber Guy – Solo Project (August 2021)
This is a 2D game smartphone game using Unity 2021 to create. The main goal in this project is implementing enemy AI by state machine in this game.
• Responsible for developing base game loop
• Device’s adaptation in IOS
• Enemy AI implementation and state machine using.
• Technical transfer between art asserts and animation controller by C# scripts

Education

Diploma in Visual & Game Programing
LaSalle College Vancouver (2019 - 2021)

Bachelor of Science in Game Programing
Lasalle College Vancouver (2021 – Present)