Skills
C#, C++, Unity Engine, Unreal Engine, WPF/XAML.
Experiences
Cave Jumper – App Store game (May 2020 –August 2020)
Game designed and programed by Lua. First time to experience how to publish a game in famous platform.
• Responsible for level design
• Responsible for UI design
• publish product on IOS plant form
Shaman - Student Production Team (Jan 2021 - June 2021)
Students made an action game using Unreal Engine 4 in an 8 people team.
• Responsible for developing maps and puzzles
• Implemented a destructible wall system in the game.
Bomber Guy – Solo Project (August 2021)
This is a 2D game smartphone game using Unity 2021 to create. The main goal in this project is implementing enemy AI by state machine in this game.
• Responsible for developing base game loop
• Device’s adaptation in IOS
• Enemy AI implementation and state machine using.
• Technical transfer between art asserts and animation controller by C# scripts
Education
Diploma in Visual & Game Programing
LaSalle College Vancouver (2019 - 2021)
Bachelor of Science in Game Programing
Lasalle College Vancouver (2021 – Present)